Galakrond Rogue MrYagut 10 months ago.   Pasted as rich text.

Stealth Galakrond Tyrano 3 months ago. Even then it’s a late game only card with a heavily delayed effect. Now that we know that Scheme cards can update infintely. Today's card is Togwaggle's Scheme. Paste as plain text instead, × I like Soldier of Fortune. Shuffle 1 copy of it into your deck. 189. You can post now and register later. Togwaggle Rogue is a Hearthstone deck that's got a little bit of aggro and a little bit of tempo to it, and is empowered to greater heights by the addition of signature card Heistbaron Togwaggle. × This thread is for comments about our Grommash Hellscream guide.

While I wouldn't just blindly pick this card anytime its offered. This is why the only multiplicating deck working are mill ones (where the oracles can draw each others going on very fast) and miracle-like ones (where the auctioners can draw things like multiplied giants), and both are wild only. A lot of people have been comparing it to Jade Idol.The card is also pretty bonkers in Wild as well in the hands of Mill Rogue. Class can win game quickly, but as the game goes longer, chances are getting slim, unless you play infinite style rogue decks. More posts from the hearthstone community, For fans of Blizzard Entertainment's digital card game, Hearthstone, Press J to jump to the feed. But still you HAD to play it because it's a 2-mana 3/2.

Shuffle 1 copy of it into your deck. Funny, flavorful, and very memey. A new Scheme card for Rogue was revealed by @PlayHearthstone on Twitter. Card Text. It's a 1 mana rogue spell that reads: "Choose a minion.

Display as a link instead, × Viper tried it during last GM season. If you've got ample removal, card draw, and big taunts/healing, then sure, this is a pickable card. One is enough since even if you get it late you are still gonna have more cards in deck than your opponent - even after drawing with three wands of … It is in the top half of the 7th bucket and appears in ~2.5% of decks. Seeing the spider, or NOT seeing the spider, but knowing it’s somewhere in your deck? With the right support, this card looks really powerful.

Mana. This is a win-more card. It was predictably bad.

But if you're missing any of those, this card becomes much tougher to get any value out of. N’Zoth Rogue NanoNasone 11 months ago. Too slow, not impactful enough. Stealth Galakrond Rogue JAlexander 4 months ago. He first appeared in Kobolds& Catacombs as the central antagonist, where he is the leader of many of the dungeon bosses who attack the adventurers. And when they don't have it, you're the one that wasted 30 minutes of their life instead. I know this card was previously discussed before, but I’d like to see a thread about Soldier of Fortune. Jokes on you, I already do!

And as we saw with Shadowcaster, and Anub'arak to some extent, they don't work in Rogue. Pogo-Hopper decks have recently gained popularity and this new Scheme card fits perfectly into them. Togwaggle Druid Card Replacements. 11380. 12. Meh, this seems highly overrated...as many of these "shuffle stuff in your deck"-cards mostly are when they get spoiled (I still remember this from Lab Recruiter or Baleful Banker).

It is in the top half of the 7th bucket and appears in ~2.5% of decks. It can also fit into a Pirate Rogue deck.

More importantly, lab recruiter is sometimes awkward to run: shadowstep lab recruiter for 6 takes up value, 2 costs are annoying with big minions, and if you are willing to commit shadowstep to lab recruiter, you probably have enough tempo to wait a few more turns to use togwaggle's scheme. Lab Recruiter is stronger than this card, because it allows you to go infinite, while this card is actually limited. I for one have had decent success with scheme, which is why I wanted to see if anyone else had. Slow, not a whole lot of synergy, and lets be honest, not even that good when you hit something relevant with it.

10. The card is also pretty bonkers in Wild as well in the hands of Mill Rogue. Rogue main here and I gotta say I kinda disagree. 11300. Most of the time it effectively reads: “1-mana do nothing”. (Upgrades each turn!)." The card also confirms King Togwaggle as an upcoming Rogue Legendary minion.

Heistbaron Togwaggle is a 6 Mana Cost Legendary Rogue Minion card from the Rise of Shadows set!. Note: Your post will require moderator approval before it will be visible. Legendaries. Fal’dorei Strider is a 4 Mana Cost Epic Rogue Minion card from the Kobolds and Catacombs set!. × It can also fit into a Pirate Rogue deck. It's used as a tech option vs them. As Rogue, the game is pretty much over if you are playing out a Charged Devilsaur. It doesn't appear in any feeds, and anyone with a direct link to it will see a message like this one. If you want an off meta tech card for rogue, I would recommend running dragon’s hoard.

Sorry, this post was deleted by the person who originally posted it. Hard to see over which cards this would ever be worth picking. I've even had opponents concede right after I've played this after shuffling 5+ bog creeper ettin or shovel fist into my deck. The Lightforge rates it a 55 (terrible) and Heartharena rates it a 7 (terrible). If your opponent kills it before you attack with it, they get nothing. Putting one togwaggle's scheme into your Galakrond deck enables you to play maximum amount of unreal draw you can imagine. Now that we know that Scheme cards can update infintely, Togwaggle's Scheme looks absolutely insane. Decks with Togwaggle’s Scheme. Efficient removal and your discoveries can range from greedy to tempo to impossibly good like healing, clears, or primes, whereas scheme is only good when you can be greedy. If you want this card to work, you put it in a deck with Myra's Unstable Element. 467. If it doesn't end up being too much of a dead liability in fast matchups, it almost seems to single-card counter to any sort of minion that you have to work really hard to get or is strong … This thread is for comments about our Prince Kael'thas guide. New comments cannot be posted and votes cannot be cast, Everything about Hearthstone's arena mode, Press J to jump to the feed. You were usually forced to shuffle something small into your deck that you would never want to draw on a late turn, like a Harvest Golem. Because scheme drags your winrate down against any other matchup. This is not novel, many people have tried this and it's terrible.

  You cannot paste images directly. At the beginning of this expansion I actually made it to legend hard running x2 dragon hoards and x2 vendettas.

If you'd like to suggest a card for a future thread, please let me know. Flavor Text What’s worse? Even against priest you lose by being out tempod pretty often which scheme doesnt help with. It might definitly not be unplayable (especially with Pogo-Hopper around) but letting a card sit in your hand for most of the game, only to get zero value or tempo out of it when you finally play it...Iam not a fan of this.

It's good vs control decks.

In general, Togwaggle Druid is a really expensive deck, but you can’t do much about it. Then you know what you are drawing afterwards. It's a 1 mana rogue spell that reads: "Choose a minion. It’s a dead card in hand 90% of the game, wayyyyyy to greedy. Press question mark to learn the rest of the keyboard shortcuts.

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But on-topic, yeah Togwaggle's Scheme is obviously unpickable trash. Flavor Text A staunch ally of Rafaam, at least while the shinies keep flowing. Battlecry: Shuffle 3 Ambushes into your deck. Shuffling in an extra copy would be largely irrelevant (why do you even still have a 3/2 in your hand at that point). Deck name. If not, you probably shouldn't have played lab recruiter. If you have an account, sign in now to post with your account. 26. Not on their own, but in terms of the minion they multiplicate, that stil needs to be drawn and played. 9880.

Feel free to discuss anything related to the card. maniacal laughing. That's incredible, I didn't notice Togwaggle's Scheme is able to target enemy minions. Clear editor. Card Text. On the other hand, I quite liked Lab Recruiter in the last meta, playable on its own and if you combo it later with a Charged Devilsaur or something like this, you could actually live long enough to see the value. King Togwaggle is a recurring antagonist in the Warcraft spinoff Hearthstone: Heroes of Warcraft. Could be 0 mana and would still be bad as it costs you a card. What do you think? Togwaggle's Scheme × 2 1: Eviscerate × 2 2: Sap × 2 2: Shiv × 2 2: Edwin VanCleef × 1 3: EVIL Miscreant × 2 3: Fan of Knives × 2 3: SI:7 Agent × 2 3: WANTED! This thread is for comments about our Prince Arthas guide. Pretty bad though. I hesitate to call it great because it still feels bad giving your opponent coins, but most of the time I would rather have it over a yeti. This thread is for comments about our Thrall guide. There's also no Dragonslayer-type card that can lose you the game on the spot when played against it. Thanks to sc_superstar for the suggestion. A miracle build with pogo-hoppers? What do you guys think about this first card reveal from Rise of Shadows?

× 1 4: Heistbaron Togwaggle × 1 6

“Kinda” because this card does act as an excellent closer, but I would never hard run it.   Your link has been automatically embedded. Galakrond Stealth Rogue kKanai_ 2 months ago. I've had several very control oriented rogues where I can toss this on a high impact minion and really improve my draws.

A lot of people have been comparing it to Jade Idol. I don’t think rogue is that great of a ( late game ) control class anyways because of the heropower. This thread is for comments about our Garrosh Hellscream guide. It’s an overstatted card that has an interesting downside.

I was excited to be able to drop it on turn 2 so the battlecry wouldn't trigger at all. For example, Fal'dorei Strider is really stronger because it shuffle 4/4 on your decks that you need to draw but not to actually play. Yeah, it could be very powerful if you've got a control rogue, but that's a much harder archetype to draft than tempo rogue. One mana do nothing. 10100. The most obvious comparison is Hoarding Dragon, but it's much better than that. Unlimited Kronxes, unlimited power! Battlecry: If you control a Lackey, choose a fantastic treasure. When it comes to facing slow decks I will try and discover it from my lackies, but otherwise I think it’s too slow. The fact is that both lab recruiter and togwaggle's scheme are slow, very slow. It's a dead card in most matchups, have fun queuing into dh and hunter with your togs scheme deck. Today's card is Togwaggle's Scheme.

Press question mark to learn the rest of the keyboard shortcuts. A lot of the Epic & Legendary cards you run are simply necessary, or so good that replacing them would result in a massive drop of win rate. It can be a really good play mid-game, but those coins can come back to bite you later. Even worse then 1 mana do nothing, its 1 mana do nothing and lose a card.

When drawn, summon a 4/4 Spider. The Lightforge rates it a 55 (terrible) and Heartharena rates it a 7 (terrible). I think this meta is too fast for shuffle effects to have any value, but if you had this card last year it might actually be not completely terrible. Either 2 lab recruiter or 1 lab recruiter and Valeera the Hollow mean that you can have infinite copies of both lab recruiter and a minion of choice (or more than one with more time), a thing that is nice with minions like coldlight oracle or arcane giant in wild, and pogo-hopper in standard. I agree with the first two matchups but scheme smashes priest and mage matchups.

Upload or insert images from URL. Now that we know that Scheme cards can update infintely, Togwaggle's Scheme looks absolutely insane. Against fast decks it lowers the win rate too much. (Upgrades each turn!)." Welcome to another arena card discussion thread. And we dont have a control meta, the most popular deck atm is hl hunter and vs them it does nothing . Pogo-Hopper decks have recently gained popularity and this new Scheme card fits perfectly into them. The pleasure is mine!

Galakrond Rogue MrYagut 10 months ago.   Pasted as rich text.

Stealth Galakrond Tyrano 3 months ago. Even then it’s a late game only card with a heavily delayed effect. Now that we know that Scheme cards can update infintely. Today's card is Togwaggle's Scheme. Paste as plain text instead, × I like Soldier of Fortune. Shuffle 1 copy of it into your deck. 189. You can post now and register later. Togwaggle Rogue is a Hearthstone deck that's got a little bit of aggro and a little bit of tempo to it, and is empowered to greater heights by the addition of signature card Heistbaron Togwaggle. × This thread is for comments about our Grommash Hellscream guide.

While I wouldn't just blindly pick this card anytime its offered. This is why the only multiplicating deck working are mill ones (where the oracles can draw each others going on very fast) and miracle-like ones (where the auctioners can draw things like multiplied giants), and both are wild only. A lot of people have been comparing it to Jade Idol.The card is also pretty bonkers in Wild as well in the hands of Mill Rogue. Class can win game quickly, but as the game goes longer, chances are getting slim, unless you play infinite style rogue decks. More posts from the hearthstone community, For fans of Blizzard Entertainment's digital card game, Hearthstone, Press J to jump to the feed. But still you HAD to play it because it's a 2-mana 3/2.

Shuffle 1 copy of it into your deck. Funny, flavorful, and very memey. A new Scheme card for Rogue was revealed by @PlayHearthstone on Twitter. Card Text. It's a 1 mana rogue spell that reads: "Choose a minion.

Display as a link instead, × Viper tried it during last GM season. If you've got ample removal, card draw, and big taunts/healing, then sure, this is a pickable card. One is enough since even if you get it late you are still gonna have more cards in deck than your opponent - even after drawing with three wands of … It is in the top half of the 7th bucket and appears in ~2.5% of decks. Seeing the spider, or NOT seeing the spider, but knowing it’s somewhere in your deck? With the right support, this card looks really powerful.

Mana. This is a win-more card. It was predictably bad.

But if you're missing any of those, this card becomes much tougher to get any value out of. N’Zoth Rogue NanoNasone 11 months ago. Too slow, not impactful enough. Stealth Galakrond Rogue JAlexander 4 months ago. He first appeared in Kobolds& Catacombs as the central antagonist, where he is the leader of many of the dungeon bosses who attack the adventurers. And when they don't have it, you're the one that wasted 30 minutes of their life instead. I know this card was previously discussed before, but I’d like to see a thread about Soldier of Fortune. Jokes on you, I already do!

And as we saw with Shadowcaster, and Anub'arak to some extent, they don't work in Rogue. Pogo-Hopper decks have recently gained popularity and this new Scheme card fits perfectly into them. Togwaggle Druid Card Replacements. 11380. 12. Meh, this seems highly overrated...as many of these "shuffle stuff in your deck"-cards mostly are when they get spoiled (I still remember this from Lab Recruiter or Baleful Banker).

It is in the top half of the 7th bucket and appears in ~2.5% of decks. It can also fit into a Pirate Rogue deck.

More importantly, lab recruiter is sometimes awkward to run: shadowstep lab recruiter for 6 takes up value, 2 costs are annoying with big minions, and if you are willing to commit shadowstep to lab recruiter, you probably have enough tempo to wait a few more turns to use togwaggle's scheme. Lab Recruiter is stronger than this card, because it allows you to go infinite, while this card is actually limited. I for one have had decent success with scheme, which is why I wanted to see if anyone else had. Slow, not a whole lot of synergy, and lets be honest, not even that good when you hit something relevant with it.

10. The card is also pretty bonkers in Wild as well in the hands of Mill Rogue. Rogue main here and I gotta say I kinda disagree. 11300. Most of the time it effectively reads: “1-mana do nothing”. (Upgrades each turn!)." The card also confirms King Togwaggle as an upcoming Rogue Legendary minion.

Heistbaron Togwaggle is a 6 Mana Cost Legendary Rogue Minion card from the Rise of Shadows set!. Note: Your post will require moderator approval before it will be visible. Legendaries. Fal’dorei Strider is a 4 Mana Cost Epic Rogue Minion card from the Kobolds and Catacombs set!. × It can also fit into a Pirate Rogue deck. It's used as a tech option vs them. As Rogue, the game is pretty much over if you are playing out a Charged Devilsaur. It doesn't appear in any feeds, and anyone with a direct link to it will see a message like this one. If you want an off meta tech card for rogue, I would recommend running dragon’s hoard.

Sorry, this post was deleted by the person who originally posted it. Hard to see over which cards this would ever be worth picking. I've even had opponents concede right after I've played this after shuffling 5+ bog creeper ettin or shovel fist into my deck. The Lightforge rates it a 55 (terrible) and Heartharena rates it a 7 (terrible). If your opponent kills it before you attack with it, they get nothing. Putting one togwaggle's scheme into your Galakrond deck enables you to play maximum amount of unreal draw you can imagine. Now that we know that Scheme cards can update infintely, Togwaggle's Scheme looks absolutely insane. Decks with Togwaggle’s Scheme. Efficient removal and your discoveries can range from greedy to tempo to impossibly good like healing, clears, or primes, whereas scheme is only good when you can be greedy. If you want this card to work, you put it in a deck with Myra's Unstable Element. 467. If it doesn't end up being too much of a dead liability in fast matchups, it almost seems to single-card counter to any sort of minion that you have to work really hard to get or is strong … This thread is for comments about our Prince Kael'thas guide. New comments cannot be posted and votes cannot be cast, Everything about Hearthstone's arena mode, Press J to jump to the feed. You were usually forced to shuffle something small into your deck that you would never want to draw on a late turn, like a Harvest Golem. Because scheme drags your winrate down against any other matchup. This is not novel, many people have tried this and it's terrible.

  You cannot paste images directly. At the beginning of this expansion I actually made it to legend hard running x2 dragon hoards and x2 vendettas.

If you'd like to suggest a card for a future thread, please let me know. Flavor Text What’s worse? Even against priest you lose by being out tempod pretty often which scheme doesnt help with. It might definitly not be unplayable (especially with Pogo-Hopper around) but letting a card sit in your hand for most of the game, only to get zero value or tempo out of it when you finally play it...Iam not a fan of this.

It's good vs control decks.

In general, Togwaggle Druid is a really expensive deck, but you can’t do much about it. Then you know what you are drawing afterwards. It's a 1 mana rogue spell that reads: "Choose a minion. It’s a dead card in hand 90% of the game, wayyyyyy to greedy. Press question mark to learn the rest of the keyboard shortcuts.

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